Fís 2024

Figure 1 The Mandalorian (2019) Series 2 Episode 8 Chapter 16 The Rescue (Walt Disney, Lucasfilm). Online 2024.

AI Authentic Values: Who is Responsible When the System Trains Itself?: This project delves into the intriguing world of AI, particularly its role and impact in the creative and entertainment industries. It aims to shed light on the self-learning mechanisms of AI systems, and the potential repercussions when these systems go awry. The project offers an in-depth understanding of AI operations within creative spaces, highlighting the importance of proper training and oversight. It underscores the potential consequences of mismanaged AI systems and their potential impact on businesses. Join us as we navigate the complex landscape of AI, exploring the balance between technological advancement and ethical responsibility. Let’s question, learn, and understand together. Because when AI trains itself, who indeed is responsible?

AI Values Survey Results

Introduction

Generative Artificial Intelligence (Gen AI) is shaping the role of the creative professional e.g. a Photographer, illustrator or motion graphics practitioner, and their working processes within creative entertainment industries (Marr 2021). The speed by which Gen AI technology is advancing is high paced. New releases of Gen AI software from large multinational digital companies are well-documented in this increasingly competitive space (Makasarashvili and Giguashvili 2023; Marr 2021; Riparbelli 2023). The rush to produce the most efficient Gen AI system for financial gains is incessant (Riparbelli 2023).

Not only is the speed of developing new Gen AI tools accelerating, but also the speed by which creative content is produced by Gen AI tools (Javadi et al. 2021). For example, a simple textual description of an object, person, or environment, can generate an image within two minutes (Javadi et al. 2021). Were once a commissioned photographer would produce a series of photographs for a client, a line of text (a text prompt) can replicate this process with varying success in an extremely short space of time (Stone 2023). A well-crafted text prompt can produce photographic, illustrative and motion graphic material (Makasarashvili and Giguashvili 2023). Therefore, the ethical responsibilities relating to the role of the creative in current industries is in flux.

Aim

The aim of this project was to highlight the technological advancements and ethical responsibilities that the use of Gen AI tools may have if unregulated on the creative industries.

Objectives

The project objective is to encourage creative practitioners to discuss the impact that Gen AI tools may have on their existing roles within their creative field. In order to achieve this, a fictional Political advertising campaign was created using Gen AI tools. The fictional political campaign used Gen AI tools as a means to investigate the Gen AI workflow. Then, the fictional Political Ad Campaign and fictional political candidate project would become the topic of discussion during its preview at the Fis 2024 exhibition.

Target Audience

The target audience consisted of 18- to 35-year-olds. The participants were asked to consider the authenticity of imagery used for political advertisements. For example, could they identify that the Gen AI imagery is firstly, fake, then secondly, how its use may be interpreted within political campaigns.

Research Implementation

While researching the Gen AI topic within the creative / political sphere it became clear that some members of the general public may find it increasingly difficult to determine what is real and what is Gen AI or fake. In that sense (Stone 2023), looked at the implications of not regulating the use of AI in the political sphere: In the past few years, several democratic governments have published their National AI Strategies (NASs). These documents outline how AI technology should be implemented in the public sector and explain the policies that will ensure the ethical use of personal data (Javadi et al. 2021).

 

Next, (Marr 2021) excavate the Artificial Intelligence (AI) and Machine Learning system. They also consider AI training sets and Large Language Models (LLM) and the automated interpretation of images on social media platforms (Makasarashvili and Giguashvili 2023). For example, software may struggle to recognise an image if it comes from Gen AI generator such as Bing – Chat, Open AI’s – Sora. The Gen AI creates fake images and video quickly by means of the text prompt (Stone 2023). In addition, the methods for introducing Gen AI fake images into computer systems considers how this is done. Here, classifications are used to order a system, then it determines and interprets the fake images/ video that it has produced (Crawford and Paglen 2021).

 

Restrictions regarding Gen AI are imposed on such tools specifically fraudulent activities, creation of fake images and human rights violations. Artificial intelligence (AI) systems will increasingly be used to cause harm as they grow more capable. In fact, AI systems are already starting to be used to automate fraudulent activities, violate human rights and create harmful fake images. To prevent some misuses of Gen AI, Javadi and others argue that targeted interventions on certain capabilities will be warranted (Javadi et al. 2021).

Practical Implementation

For this project a deepfake manipulation of former US President Donald Trump was created using a Gen AI workflow. The existing Trump footage was overlayed onto original real-life footage of a different persons face. Then, Gen AI software such as Deepface lab was used to create a convincing deepfake model of Trump from the alternative real-life face footage. This enabled the test of the Gen AI work flow; the project also has subtle links with my dissertation, The effects and affects of synthetic media on replicating the human likeness. In both cases the research examines the impact of Gen AI software in the creative, entertainment industries as well as political campaigns. It will be interesting to consider how Gen AI usage will continue to develop in these areas.

 

Conclusion

The research process for this project became difficult to manage at times due to the rapid evolving nature of Gen AI software releases. Overall, it was an enjoyable research experience. The various aspects of producing a Gen AI video was a challenge. However, this was a key part of the individual project and learning experience. The Gen AI software, while impressive is still in its early stages of development. Video footage for the political ad campaign required a lot of time to produce. This was due to the merging of the Gen AI footage and real footage coming together to form one seamless video piece. As Gen AI software keeps progressing, ideas for future research could examine if the imagery created by Gen AI is accepted as a creative output in its own right by society.

 

Bibliography

 

Askari, J. (2022) Deepfakes and Synthetic Media: What are they and how are techUK members taking steps to tackle misinformation and fraud. Available from: https://www.techuk.org/resource/synthetic-media-what-are-they-and-how-are-techuk-members-taking-steps-to-tackle-misinformation-and-fraud.html [accessed 8 April 2024 a].

Crawford, K. and Paglen, T. (2021). Excavating AI: the politics of images in machine learning training sets. AI & SOCIETY [online], 8 June 2021. Available from: https://link.springer.com/10.1007/s00146-021-01162-8 [accessed 17 May 2024].

 

Javadi, S.A., Norval, C., Cloete, R. and Singh, J. (2021). Monitoring AI Services for Misuse. In: Proceedings of the 2021 AAAI/ACM Conference on AI, Ethics, and Society. Virtual Event USA: ACM, pp.597–607. Available from: https://dl.acm.org/doi/10.1145/3461702.3462566 [accessed 17 May 2024].

 

Makasarashvili, T. and Giguashvili, G. (2023). The Opportunities of Using Artifical Intelligence in Digital Marketing. Grail of Science [online], 24 September 2023, pp.53–58. Available from: https://archive.journal-grail.science/index.php/2710-3056/article/view/1564 [accessed 2 April 2024].

 

 

Marr, B. (2021) Disney Uses Big Data, IoT And Machine Learning To Boost Customer Experience [online]. Forbes [online]. Available from: https://www.forbes.com/sites/bernardmarr/2017/08/24/disney-uses-big-data-iot-and-machine-learning-to-boost-customer-experience/ [accessed 2 April 2024].

 

Nelligan, J. (2024). The effects and affects of synthetic media on replicating the human likeness. [Thesis – published pending]. Dundalk: Dundalk Institute of Technology.

 

Riparbelli, V. (2023). The Future of (Synthetic) Media | Synthesia [online]. Synthesia [online]. Available from: https://www.synthesia.io/post/the-future-of-synthetic-media [accessed 2 April 2024].

Stone, J. (2023). The Rise of Synthetic Media: From Hollywood to Your Business – A Guide to the Future of Content Creation [online] Available from: https://www.linkedin.com/pulse/rise-synthetic-media-from-hollywood-your-business-guide-stone [accessed 8 April 2024].

As an aside, visit the publications/View Thesis page to view my thesis/dissertation on the effects and affects of Synthetic Media on replicating the human likeness which acts as a further explanation as to why I undertook this project. See the Project about poster here

Harrison Ford in 'Indiana Jones and the Temple of Doom' (1984); Harrison Ford in 'Indiana Jones and the Dial of Destiny'. LUCASFILM (2)

Project Progression

 

 

With the ever evolving Artificial Intelligence software increasingly becoming more and more prominent and smarter within the industry it has been difficult at times to keep up with the changes to AI software as they become more advanced and are trained better to understand human behaviours. Some examples of the iterations taken for this project can be seen in the images below. This deepfake was of Former US President Trump with his face overlayed on to real time footage. In the photos you can see the number of iterations taken during the training preview(s).

 

The process of creating a deepfake using Gen AI software such as Deepface lab is not as simple as it is made out to be as there can be a lot of steps to follow in what seems to be a very complex process if you have never used a Deepfake software before. This is just one example of Gen AI manipulation that can be done either by an amateur in the creative filed of a professional within the meida industry once they have the right tools to hand. Another example seen above uses a Gen AI Software called faceswap where by the process is not as complicated and convoluted as Deepface lab is; faceswap does the same process but in a much quicker timeframe. (30 minutes).  

Concluding paragraph

The research process for this project became difficult to manage at times due to the rapid evolving nature of Gen AI software releases. Overall, it was an enjoyable research experience. The various aspects of producing a Gen AI video was a challenge. However, this was a key part of the individual project and learning experience. The Gen AI software, while impressive is still in its early stages of development. Video footage for the political ad campaign required a lot of time to produce. This was due to the merging of the Gen AI footage and real footage coming together to form one seamless video piece.